Chris is a game designer from the Black Forest, Germany. He's always been passionate about logical thinking, drawing, writing and generally visualizing his thoughts on paper. He loves comfy bars, Japanese vending machines, and tinkering with game mechanics.
He studied Game Design at the University of Applied Sciences Europe in Berlin, Germany, where he found his passion for design thinking.
What he does best is adjusting game mechanics, creating target-aimed gameplay experiences and designing ingame levels and spaces accordingly. He particularily enjoys communicating concepts to the team so everyone is on the same page. For that purpose he creates easy to read documents such as one page designs to make design guidelines understandable for everyone.
If you want to know more about his work, feel free to visit his homepage!