I’m Chris, a game designer from the Black Forest, Germany. I’ve always been passionate about logical thinking, numbers, art, and visualizing my thoughts on paper. I love comfy bars, Japanese vending machines, and tinkering with game mechanics.
I studied Game Design at the University of Applied Sciences Europe in Berlin, where I found his passion for the trade.
What I do best is adjusting game mechanics, creating target-aimed gameplay experiences, and designing ingame levels and spaces accordingly. I particularily enjoy communicating concepts to the team so everyone is on the same page. Easy to read documentation is key to make design guidelines understandable for everyone.
If you want to know more about my work, feel free to visit my homepage!